Testimony Frequency
*Your actions are unjust and cruel. Those people did not deserve the pain you have visited upon them.
#You speak out of turn. It is not your place to tell me what people do and do not deserve. You must simply do as you are told.
*Many of those people were good and kind. You have damned millions of innocents, and in doing so, have misinterpreted the will of the Grace.
#How dare you question me? My interpretation IS the will of the Grace. It is my appointed duty, and its spirit flows through me. That planet, and its society, were vile. Full of people who lie, cheat, and steal. Those who indulge in vice, those who blaspheme. It is the word of the Grace that condemns such things.
*If what you say is true, then the Grace is shortsighted and foolhardy.
#ENOUGH. Your words are the essence of sin. Putrid, wretched, unfiltered bilge that serves no purpose in my hall of judgement. I will not hear them any longer. The Grace is absolute truth, and I am its mouthpiece. To question me is to rebel against truth. You must be punished for such an offense. Your voice will be stripped, and you will be cast upon the planet you so champion, to share a fate with its people.
Explore a world that didn't deserve to die. This is only the first demo, and it's our first game, but we made it just in time for the jam. This game uses tank controls, listed as follows:
W to walk forward
A to turn left
D to turn right
S to turn around
E to interact
The interact prompts are currently missing, but when the music gets loud, press E to hear the voices of those who used to live here.
The game still needs A TON of work, we massively misjudged the scale, but if you want to keep up with development, we will be releasing updates as frequently as possible!
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5 |
| Author | ForsythiaGames |
| Made with | Godot |
| Tags | 3D, ambient, fixed-camera-angles, My First Game Jam, tank-controls, Walking simulator |
| Content | No generative AI was used |



Comments
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the models remind me of jazzpunk in the best of ways, love the look
this scene is so cool